The wise Party understands that to legally conduct adventuring in these lands, it is expected that they prove that they will do so under established law and respect the freedom and rights of its citizens by seeking a Freelance Charter from the Council.
This will give them leeway with the Guard within the city, as well as offer leads to quests. They will have license to bear arms (with peace knots) without question and possibly act on behalf of the Guard until authorities can arrive at a critical or criminal situation.
Magic will be tolerated in defense of the citizenry, whereas use of free magic without license or supervision normally leads to arrest.
Acquiring a Charter requires a sponsor to vouch for the group, a meeting with a Council representative and a one-page agreement signed by all Party members agreeing to conduct themselves as deputies of the state (cooperate with the Guard, answer the Council’s call if needed, respect the citizenry, etc.) without necessary obligation to the Council. Relatively simple.